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A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...
Pi Hex was a project to compute three specific binary digits of π using a distributed network of several hundred computers. In 2000, after two years, the project finished computing the five trillionth (5*10 12), the forty trillionth, and the quadrillionth (10 15) bits. All three of them turned out to be 0.
Rounding to a specified multiple. The most common type of rounding is to round to an integer; or, more generally, to an integer multiple of some increment – such as rounding to whole tenths of seconds, hundredths of a dollar, to whole multiples of 1/2 or 1/8 inch, to whole dozens or thousands, etc.
If N is chosen to be a power of ten, each term in the right sum becomes a finite decimal fraction. The formula is a special case of the Euler–Boole summation formula for alternating series, providing yet another example of a convergence acceleration technique that can be applied to the Leibniz series.
t. e. The number π ( / paɪ /; spelled out as " pi ") is a mathematical constant that is the ratio of a circle 's circumference to its diameter, approximately equal to 3.14159. The number π appears in many formulae across mathematics and physics.
Square root. Notation for the (principal) square root of x. For example, √ 25 = 5, since 25 = 5 ⋅ 5, or 52 (5 squared). In mathematics, a square root of a number x is a number y such that ; in other words, a number y whose square (the result of multiplying the number by itself, or ) is x. [ 1] For example, 4 and −4 are square roots of 16 ...
Digit-by-digit algorithm. The traditional pen-and-paper algorithm for computing the square root is based on working from higher digit places to lower, and as each new digit pick the largest that will still yield a square . If stopping after the one's place, the result computed will be the integer square root.
Liu Hui's method of calculating the area of a circle. Liu Hui's π algorithm was invented by Liu Hui (fl. 3rd century), a mathematician of the state of Cao Wei.Before his time, the ratio of the circumference of a circle to its diameter was often taken experimentally as three in China, while Zhang Heng (78–139) rendered it as 3.1724 (from the proportion of the celestial circle to the diameter ...