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Learn about the process and history of altering video games by players or fans, such as changing graphics, gameplay, or content. Find out how mods are created, distributed, and supported by game developers and publishers.
The Sims 2 is a 2004 social simulation video game and the sequel to The Sims. It allows the player to create and control Sims, design neighborhoods, and build and furnish houses, with various expansion packs and gameplay modes.
Learn about the fifth expansion pack for The Sims 2, which adds weather, seasons, gardening, fishing, and PlantSims to the game. Discover the development, features, and impact of Seasons on the Sims series and the gaming industry.
The Sims 2: FreeTime is an expansion pack for the life simulation game The Sims 2, released in 2008. It introduces hobbies, revamps aspirations, and adds new interactions and clubs for sims.
The Sims 2: Pets is an expansion pack for The Sims 2 that adds domestic animals and werewolves to the game. It was released for PC, Mac, and consoles in 2006 and 2007.
Learn about the third expansion pack for The Sims 2, which adds tycoon elements and allows sims to run businesses from their homes or community lots. Find out the game's features, development, reception, and impact.
This is a list of The Sims games and their expansion packs, usually developed by Maxis and published by Electronic Arts. The Sims 4 is the latest installment of the series, released in 2014 for Microsoft Windows and macOS.
The Sims 2 is a 2005 life simulation game for the Game Boy Advance, developed by Amaze Entertainment and published by Electronic Arts. It is a linear action-adventure game with 2D graphics and a reality show theme, unlike the original PC game.