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  2. Blaster Learning System - Wikipedia

    en.wikipedia.org/wiki/Blaster_Learning_System

    The Blaster Learning System is an educational video game series created by Davidson & Associates and later published by JumpStart (formerly Knowledge Adventure) after the two companies were acquired and merged by CUC Software. The games primarily focused on mathematics, later expanding into language arts and science, and spawned an animated children’s television series in 1999 called Blaster ...

  3. Math Blaster! - Wikipedia

    en.wikipedia.org/wiki/Math_Blaster!

    Math Blaster was designed to aid students to master first-to-sixth-grade mathematics in an exciting and interesting manner. The learning activities were advertised as graphically appealing and promised to motivate and challenge students.

  4. List of Disney Interactive Studios games - Wikipedia

    en.wikipedia.org/wiki/List_of_Disney_Interactive...

    Disney Learning: The Jungle Book 1st Grade; Disney's Animated Storybook: Toy Story (1995) Disney's Timon & Pumbaa's Jungle Games (1995) The Lion King Activity Center (1995) Toy Story (1995) (Microsoft Windows, Super Nintendo Entertainment System, Sega Genesis, Game Boy)

  5. The 20 Most Popular Toys of the Year - AOL

    www.aol.com/20-most-popular-toys-160000006.html

    Whether you're shopping for toddlers, big kids, tweens and teens, these are the most popular toys that Good Housekeeping readers can't stop raving about.

  6. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games.The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten.

  7. Froebel gifts - Wikipedia

    en.wikipedia.org/wiki/Froebel_gifts

    Froebel gifts. The Froebel gifts (‹See Tfd› German: Fröbelgaben) are educational play materials for young children, originally designed by Friedrich Fröbel for the first kindergarten at Bad Blankenburg. Playing with Froebel gifts, singing, dancing, and growing plants were each important aspects of this child-centered approach to education.

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