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  2. G2A - Wikipedia

    en.wikipedia.org/wiki/G2A

    G2A also offers additional services, such as G2A Direct, a partnership program for video game developers and publishers. History [ edit ] The company was established under the original name Go2Arena in 2010 by Bartosz Skwarczek and Dawid Rożek in Rzeszów , Poland [11] as an online video game retailer.

  3. ChatGPT - Wikipedia

    en.wikipedia.org/wiki/ChatGPT

    According to Day, it is possible to generate high-quality introductory college courses with ChatGPT; he used it to write materials on "introductory physical geography courses, for my second-year course in geographical hydrology, and second-year cartography, geographic information systems, and remote sensing".

  4. Online learning in higher education - Wikipedia

    en.wikipedia.org/wiki/Online_learning_in_higher...

    Online learning involves courses offered by primary institutions that are 100% virtual. Online learning, or virtual classes offered over the internet, is contrasted with traditional courses taken in a brick-and-mortar school building. It is a development in distance education that expanded in the 1990s with the spread of the commercial Internet ...

  5. List of online video platforms - Wikipedia

    en.wikipedia.org/wiki/List_of_online_video_platforms

    Online video platforms allow users to upload, share videos or live stream their own videos to the Internet. These can either be for the general public to watch, or particular users on a shared network. The most popular video hosting website is YouTube, 2 billion active until October 2020 and the most extensive catalog of online videos. [1]

  6. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...

  7. Timeline of online video - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_online_video

    Time period. Key developments in online video web sight. 1974–1992. Development of practical video coding standards. The development of the discrete cosine transform (DCT) lossy compression method leads to the first practical video formats, H.261 and MPEG, initially used for online video conferencing . 1993–2004.

  8. Wikipedia:Writing Wikipedia Articles course/Getting started ...

    en.wikipedia.org/wiki/Wikipedia:Writing...

    a free six week course. Writing Wikipedia Articles holds online class sessions once a week, for 2.5 hours. (Tuesday evening in the Americas; Wednesday morning in Australia/Asia.) These will start with a one-hour lecture, including questions; then, after a short break, students will work on assignments. We will keep the session live, so that ...

  9. G2 Esports - Wikipedia

    en.wikipedia.org/wiki/G2_Esports

    G2 Esports. G2 Esports (or simply G2) is a European esports organization headquartered in Berlin, Germany, [1] with players competing in League of Legends, Valorant, Counter-Strike 2, Hearthstone, Rocket League, Rainbow Six Siege, Fortnite, and iRacing. The organization was founded in Spain on 24 February 2014 as Gamers2 by former League of ...