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  2. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  3. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  4. Video game developer - Wikipedia

    en.wikipedia.org/wiki/Video_game_developer

    Lists. v. t. e. A group of game developers accepts a game developers' award. A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. [ 1][ 2] A game developer can range from one person who undertakes all tasks [ 3] to a large business with employee ...

  5. Category:Video game development - Wikipedia

    en.wikipedia.org/.../Category:Video_game_development

    Video game development. Wikimedia Commons has media related to Video game development. This category covers all things related to the process of creating and the people who create video games, including game design and designers, programming and programmers, production and producers, art and artists, music and musicians, sound and sound ...

  6. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  7. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    The 3D model can be physically created using 3D printing devices that form 2D layers of the model with three-dimensional material, one layer at a time. Without a 3D model, a 3D print is not possible. 3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling ...

  8. Category:Video game development software - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Category for free and open-source and proprietary software that runs on various operating systems, that is used to develop video games. Subcategories This category has the following 7 subcategories, out of 7 total.

  9. Game development tool - Wikipedia

    en.wikipedia.org/wiki/Game_development_tool

    Game development tool. A game development tool is a specialized software application that assists or facilitates the making of a video game. Some tasks handled by tools include the conversion of assets (such as 3D models, textures, etc.) into formats required by the game, level editing and script compilation. [1]