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  2. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering ( PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...

  3. Vintage Story - Wikipedia

    en.wikipedia.org/wiki/Vintage_Story

    Single-player, multiplayer. Vintage Story is a sandbox survival game developed and published by Anego Studios. The founders of Anego Studios, Tyron and Irena Madlener, began development on a standalone version of an earlier mod for Minecraft called Vintagecraft. An old version of the game is available for free download. [ 1]

  4. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    Ray tracing (graphics) Appearance. hide. Not to be confused with Ray tracing (physics). This recursive ray tracing of reflective colored spheres on a white surface demonstrates the effects of shallow depth of field, "area" light sources, and diffuse interreflection. ( c.2008) In 3D computer graphics, ray tracing is a technique for modeling ...

  5. Soft-body dynamics - Wikipedia

    en.wikipedia.org/wiki/Soft-body_dynamics

    Soft-body dynamics. Soft-body dynamics is a field of computer graphics that focuses on visually realistic physical simulations of the motion and properties of deformable objects (or soft bodies ). [ 1] The applications are mostly in video games and films. Unlike in simulation of rigid bodies, the shape of soft bodies can change, meaning that ...

  6. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics. Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations, which made death animations more realistic.

  7. Orbiter (simulator) - Wikipedia

    en.wikipedia.org/wiki/Orbiter_(simulator)

    Orbiter is a space flight simulator program developed to simulate spaceflight using realistic Newtonian physics. The simulator was released on 27 November 2000; [ 2] the latest edition, labeled "Orbiter 2016", was released on 30 August 2016, the first new version of the simulator since 2010. [ 3] On 27 July 2021, Dr Schweiger announced to the ...

  8. Rigs of Rods - Wikipedia

    en.wikipedia.org/wiki/Rigs_of_Rods

    Rigs of Rods ( RoR) is a free and open source [ 1] vehicle-simulation game which uses soft-body physics to simulate the motion destruction and deformation of vehicles. The game uses a soft-body physics engine to simulate a network of interconnected nodes (forming the chassis and the wheels) and gives the ability to simulate deformable objects.

  9. Physics engine - Wikipedia

    en.wikipedia.org/wiki/Physics_engine

    A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics (including collision detection ), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film ( CGI ). Their main uses are in video games (typically as middleware ...

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