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  2. Pseudoword - Wikipedia

    en.wikipedia.org/wiki/Pseudoword

    Such words lacking a meaning in a certain language or absent in any text corpus or dictionary can be the result of (the interpretation of) a truly random signal, but there will often be an underlying deterministic source, as is the case for examples like jabberwocky and galumph (both coined in a nonsense poem by Lewis Carroll), dord (a ghost ...

  3. Applications of randomness - Wikipedia

    en.wikipedia.org/wiki/Applications_of_randomness

    Randomness has many uses in science, art, statistics, cryptography, gaming, gambling, and other fields. For example, random assignment in randomized controlled trials helps scientists to test hypotheses, and random numbers or pseudorandom numbers help video games such as video poker. These uses have different levels of requirements, which leads ...

  4. Wordle - Wikipedia

    en.wikipedia.org/wiki/Wordle

    Wordle is a web-based word game created and developed by Welsh software engineer Josh Wardle. Players have six attempts to guess a five-letter word, with feedback given for each guess in the form of coloured tiles indicating when letters match or occupy the correct position. Wordle has a single daily solution, with all players attempting to ...

  5. Wordnik - Wikipedia

    en.wikipedia.org/wiki/Wordnik

    Wordnik, a nonprofit organization, is an online English dictionary and language resource that provides dictionary and thesaurus content. [1] Some of the content is based on print dictionaries such as the Century Dictionary, the American Heritage Dictionary, WordNet, and GCIDE. Wordnik has collected a corpus of billions of words which it uses to ...

  6. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    A pseudorandom number generator (PRNG), also known as a deterministic random bit generator (DRBG), [1] is an algorithm for generating a sequence of numbers whose properties approximate the properties of sequences of random numbers. The PRNG-generated sequence is not truly random, because it is completely determined by an initial value, called ...

  7. Word Association - Wikipedia

    en.wikipedia.org/wiki/Word_association

    Word Association is a common word game involving an exchange of words that are associated together. The game is based on the noun phrase word association, meaning "stimulation of an associative pattern by a word" [1] or "the connection and production of other words in response to a given word, done spontaneously as a game, creative technique, or in a psychiatric evaluation".

  8. Random stimulus - Wikipedia

    en.wikipedia.org/wiki/Random_stimulus

    Random stimulus. A random stimulus is any class of creativity techniques that explores randomization. Most of their names start with the word "random", such as random word, random heuristic, random picture and random sound. In each random creativity technique, the user is presented with a random stimulus and explores associations that could ...

  9. Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method

    the (pseudo-random) number generator has certain characteristics (e.g. a long "period" before the sequence repeats) the (pseudo-random) number generator produces values that pass tests for randomness; there are enough samples to ensure accurate results; the proper sampling technique is used; the algorithm used is valid for what is being modeled