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Multiplication algorithm. A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Efficient multiplication algorithms have existed since the advent of the decimal numeral system .
The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [1] [2] [3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...
Multiplication table. In mathematics, a multiplication table (sometimes, less formally, a times table) is a mathematical table used to define a multiplication operation for an algebraic system. The decimal multiplication table was traditionally taught as an essential part of elementary arithmetic around the world, as it lays the foundation for ...
The product of two measurements (or physical quantities) is a new type of measurement, usually with a derived unit. For example, multiplying the lengths (in meters or feet) of the two sides of a rectangle gives its area (in square meters or square feet). Such a product is the subject of dimensional analysis .
In mathematics, a higher (-dimensional) local field is an important example of a complete discrete valuation field. Such fields are also sometimes called multi-dimensional local fields. On the usual local fields (typically completions of number fields or the quotient fields of local rings of algebraic curves) there is a unique surjective ...
Matrix chain multiplication. Matrix chain multiplication (or the matrix chain ordering problem [1]) is an optimization problem concerning the most efficient way to multiply a given sequence of matrices. The problem is not actually to perform the multiplications, but merely to decide the sequence of the matrix multiplications involved.
Booth's multiplication algorithm is a multiplication algorithm that multiplies two signed binary numbers in two's complement notation. The algorithm was invented by Andrew Donald Booth in 1950 while doing research on crystallography at Birkbeck College in Bloomsbury, London. [1] Booth's algorithm is of interest in the study of computer ...
The theorem asserts that the following conditions are equivalent: the range of is closed in. the range of is closed in the dual of. Where and are the null space of and , respectively. Note that there is always an inclusion , because if and , then . Likewise, there is an inclusion . So the non-trivial part of the above theorem is the opposite ...
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