Search results
Results From The WOW.Com Content Network
Real-time locating system. Real-time locating systems (RTLS), also known as real-time tracking systems, are used to automatically identify and track the location of objects or people in real time, usually within a building or other contained area. Wireless RTLS tags are attached to objects or worn by people, and in most RTLS, fixed reference ...
GPS antenna size limits tracker size, often smaller than a half-dollar (diameter 30.61 mm). In 2020 tracking is a $2 billion business plus military-in the gulf war 10% or more targets used trackers. Virtually every cellphone tracks its movements. Tracks can be map displayed in real time, using GPS tracking software and devices with GPS ...
A surveyor uses a GNSS receiver with an RTK solution to accurately locate a parking stripe for a topographic survey. Real-time kinematic positioning (RTK) is the application of surveying to correct for common errors in current satellite navigation (GNSS) systems. [1] It uses measurements of the phase of the signal's carrier wave in addition to ...
Sequel to Halo Wars. Big tower defense mix. Casual title with cartoon art. Very retro 1980s C64 -style pixels. Sequel to SpellForce 2: Shadow Wars. Remaster of StarCraft & SC: Brood War. Real-time tactics. Real-time tactics. Sequel to Sudden Strike 3: Arms for Victory.
Real-time data. Real-time data (RTD) is information that is delivered immediately after collection. There is no delay in the timeliness of the information provided. Real-time data is often used for navigation or tracking. [1] Such data is usually processed using real-time computing although it can also be stored for later or off-line data analysis.
A myriad of tracking systems exist. Some are 'lag time' indicators, that is, the data is collected after an item has passed a point for example, a bar code or choke point or gate. [1] Others are 'real-time' or 'near real-time' like Global Positioning Systems (GPS) depending on how often the data is
e. Real-time strategy (RTS) is a subgenre of strategy video games that does not progress incrementally in turns, [1] but allow all players to play simultaneously, in "real time." By contrast, in turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market Dune II in the early ...
The Standard Interface for Real-time Information or SIRI is an XML protocol to allow distributed computers to exchange real-time information about public transport services and vehicles. The protocol is a CEN norm, developed originally as a technical standard with initial participation by France, Germany (Verband Deutscher Verkehrsunternehmen ...