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  2. Data structure - Wikipedia

    en.wikipedia.org/wiki/Data_structure

    A data structure known as a hash table.. In computer science, a data structure is a data organization, and storage format that is usually chosen for efficient access to data. [1] [2] [3] More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, [4] i.e., it is an algebraic structure about data.

  3. Computer science - Wikipedia

    en.wikipedia.org/wiki/Computer_science

    Computer science. Computer science is the study of computation, information, and automation. [ 1][ 2][ 3] Computer science spans theoretical disciplines (such as algorithms, theory of computation, and information theory) to applied disciplines (including the design and implementation of hardware and software ). [ 4][ 5][ 6] Algorithms and data ...

  4. Heap (data structure) - Wikipedia

    en.wikipedia.org/wiki/Heap_(data_structure)

    In computer science, a heap is a tree -based data structure that satisfies the heap property: In a max heap, for any given node C, if P is a parent node of C, then the key (the value) of P is greater than or equal to the key of C. In a min heap, the key of P is less than or equal to the key of C. [ 1] The node at the "top" of the heap (with no ...

  5. Boolean algebra - Wikipedia

    en.wikipedia.org/wiki/Boolean_algebra

    In mathematics and mathematical logic, Boolean algebra is a branch of algebra. It differs from elementary algebra in two ways. First, the values of the variables are the truth values true and false, usually denoted 1 and 0, whereas in elementary algebra the values of the variables are numbers. Second, Boolean algebra uses logical operators such ...

  6. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In the terms of type theory, a class is an implementation‍—‌a concrete data structure and collection of subroutines‍—‌while a type is an interface. Different (concrete) classes can produce objects of the same (abstract) type (depending on type system). For example, the type (interface) Stack might be implemented by SmallStack that ...

  7. History of computer science - Wikipedia

    en.wikipedia.org/wiki/History_of_computer_science

    The world's first electronic digital computer, the Atanasoff–Berry computer, was built on the Iowa State campus from 1939 through 1942 by John V. Atanasoff, a professor of physics and mathematics, and Clifford Berry, an engineering graduate student. In 1941, Konrad Zuse developed the world's first functional program-controlled computer, the Z3.

  8. Glossary of computer science - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_science

    1. In software engineering and computer science, the process of removing physical, spatial, or temporal details [ 2] or attributes in the study of objects or systems in order to more closely attend to other details of interest; [ 3] it is also very similar in nature to the process of generalization. 2.

  9. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages, where the document represents source code, and to markup languages, where the document represents data.

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