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  2. Software design - Wikipedia

    en.wikipedia.org/wiki/Software_design

    Software design usually is directed by goals for the resulting system and involves problem-solving and planning – including both high-level software architecture and low-level component and algorithm design. In terms of the waterfall development process, software design is the activity of following requirements specification and before coding ...

  3. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code . Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase the quality of the ...

  4. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    Software architecture is the set of structures needed to reason about a software system and the discipline of creating such structures and systems. Each structure comprises software elements, relations among them, and properties of both elements and relations. [1] [2]

  5. SOLID - Wikipedia

    en.wikipedia.org/wiki/SOLID

    SOLID. In software programming, SOLID is a mnemonic acronym for five design principles intended to make object-oriented designs more understandable, flexible, and maintainable. Although the SOLID principles apply to any object-oriented design, they can also form a core philosophy for methodologies such as agile development or adaptive software ...

  6. Architectural pattern - Wikipedia

    en.wikipedia.org/wiki/Architectural_pattern

    An architectural pattern is rather a concept that solves and delineates some essential cohesive elements of a software architecture. Countless different architectures may implement the same pattern and thereby share the related characteristics. Furthermore, patterns are often defined as something "strictly described and commonly available".

  7. Bottom–up and top–down design - Wikipedia

    en.wikipedia.org/wiki/Bottom–up_and_top–down...

    Bottom–up and top–down design. Bottom–up and top–down are both strategies of information processing and ordering knowledge, used in a variety of fields including software, humanistic and scientific theories (see systemics ), and management and organization. In practice they can be seen as a style of thinking, teaching, or leadership.

  8. List of software architecture styles and patterns - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Blackboard (design pattern) Client–server model (multitier architecture exhibits this style) Cloud computing patterns. Component-based. Database-centric. Domain-driven designing. Competing Consumers pattern. Event-driven aka implicit invocation. Hexagonal Architecture (also known as Ports and Adapters)

  9. Software engineering - Wikipedia

    en.wikipedia.org/wiki/Software_engineering

    Software engineering is an engineering approach to software development. [ 1][ 2][ 3] A practitioner, called a software engineer, applies the engineering design process to develop software. The terms programmer and coder overlap software engineer, but they imply only the construction aspect of typical software engineer workload.