Search results
Results From The WOW.Com Content Network
[[Category:Video game external link templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Video game external link templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
2011. 2017. Simulation. Cart Life's Free License ( permissive license ) Cart Life's Free License ( permissive license ), Freeware. 2D. In March 2014 the source code and game was made available by Richard Hofmeier for free online, saying he was finished supporting the game. [4] [5] Winner of the IGF 2013 award. [6]
The game was developed open-source on GitHub with an own open-source game engine by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [23] [24] iPhone App Store [25] and BlackBerry App World [26] as the game assets were kept proprietary.
[[Category:Game external link templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Game external link templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
This is a list of video gaming-related websites. A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word video in video game traditionally referred to a raster display device, but it now implies any type of display ...
Website. github .com /sphair /ClanLib. ClanLib is a video game SDK, supporting Microsoft Windows, macOS, and Linux, with partial support for mobile platforms. It has full hardware accelerated graphics support through OpenGL, and also a software renderer. ClanLib also helps in playing sound, using the Vorbis or MikMod libraries, and has classes ...
[[Category:Video game engine templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Video game engine templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
It should not be used to categorize articles or pages in other namespaces. To add a template to this category: If the template has a separate documentation page (usually called "Template: template name /doc"), add. [[Category:Video game templates by company]] to the <includeonly> section at the bottom of that page. Otherwise, add.