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  2. Instruction set architecture - Wikipedia

    en.wikipedia.org/wiki/Instruction_set_architecture

    Machine code. In computer science, an instruction set architecture ( ISA) is an abstract model that generally defines how software controls the CPU in a computer or a family of computers. [ 1] A device or program that executes instructions described by that ISA, such as a central processing unit (CPU), is called an implementation of that ISA.

  3. Bus (computing) - Wikipedia

    en.wikipedia.org/wiki/Bus_(computing)

    Bus (computing) In computer architecture, a bus[ 1] (historically also called data highway[ 2] or databus) is a communication system that transfers data between components inside a computer, or between computers. This expression covers all related hardware components (wire, optical fiber, etc.) and software, including communication protocols.

  4. Computer memory - Wikipedia

    en.wikipedia.org/wiki/Computer_memory

    Computer memory stores information, such as data and programs, for immediate use in the computer. [ 2] The term memory is often synonymous with the terms RAM, main memory, or primary storage. Archaic synonyms for main memory include core (for magnetic core memory) and store. [ 3]

  5. Static random-access memory - Wikipedia

    en.wikipedia.org/wiki/Static_random-access_memory

    Historical. v. t. e. Static random-access memory ( static RAM or SRAM) is a type of random-access memory (RAM) that uses latching circuitry (flip-flop) to store each bit. SRAM is volatile memory; data is lost when power is removed. The term static differentiates SRAM from DRAM ( dynamic random-access memory): SRAM will hold its data permanently ...

  6. von Neumann architecture - Wikipedia

    en.wikipedia.org/wiki/Von_Neumann_architecture

    With the proposal of the stored-program computer, this changed. A stored-program computer includes, by design, an instruction set, and can store in memory a set of instructions (a program) that details the computation. A stored-program design also allows for self-modifying code. One early motivation for such a facility was the need for a ...

  7. Computer program - Wikipedia

    en.wikipedia.org/wiki/Computer_program

    t. e. A computer program is a sequence or set [ a] of instructions in a programming language for a computer to execute. It is one component of software, which also includes documentation and other intangible components. [ 1] A computer program in its human-readable form is called source code.

  8. Mnemonic - Wikipedia

    en.wikipedia.org/wiki/Mnemonic

    Mnemonic. Knuckle mnemonic for the number of days in each month of the Gregorian calendar. Each knuckle represents a 31-day month. A mnemonic device ( / nɪˈmɒnɪk / nih-MON-ik) [ 1] or memory device is any learning technique that aids information retention or retrieval in the human memory, often by associating the information with something ...

  9. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    Naming convention (programming) In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation . Reasons for using a naming convention (as opposed to allowing programmers to choose any ...