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  2. Translation unit (programming) - Wikipedia

    en.wikipedia.org/wiki/Translation_unit_(programming)

    In C and C++ programming language terminology, a translation unit (or more casually a compilation unit) is the ultimate input to a C or C++ compiler from which an object file is generated. [1] A translation unit roughly consists of a source file after it has been processed by the C preprocessor, meaning that header files listed in #include ...

  3. Translator (computing) - Wikipedia

    en.wikipedia.org/wiki/Translator_(computing)

    t. e. A translator or programming language processor is a computer program that converts the programming instructions written in human convenient form into machine language codes that the computers understand and process. It is a generic term that can refer to a compiler, assembler, or interpreter —anything that converts code from one ...

  4. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    Java and C++ use different means to divide code into multiple source files. Java uses a package system that dictates the file name and path for all program definitions. Its compiler imports the executable class files. C++ uses a header file source code inclusion system to share declarations between source files.

  5. Interpreter (computing) - Wikipedia

    en.wikipedia.org/wiki/Interpreter_(computing)

    Interpreters were used as early as 1952 to ease programming within the limitations of computers at the time (e.g. a shortage of program storage space, or no native support for floating point numbers). Interpreters were also used to translate between low-level machine languages, allowing code to be written for machines that were still under ...

  6. Escape sequences in C - Wikipedia

    en.wikipedia.org/wiki/Escape_sequences_in_C

    In the C programming language, an escape sequence is specially delimited text in a character or string literal that represents one or more other characters to the compiler. It allows a programmer to specify characters that are otherwise difficult or impossible to specify in a literal. An escape sequence starts with a backslash ( \) called the ...

  7. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    t. e. In computer science a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code that is executed ...

  8. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages, where the document represents source code, and to markup languages, where the document represents data.

  9. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In C++ pointers to non-static members of a class can be defined. If a class C has a member T a then &C::a is a pointer to the member a of type T C::*. This member can be an object or a function. They can be used on the right-hand side of operators .* and ->* to access the corresponding member.