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The Ship of Theseus, also known as Theseus's Paradox, is a thought experiment and paradox about whether an object is the same object after having all of its original components replaced over time, typically one after the other.
Elmer's washable, no run, School Glue. Elmer's Products, Inc. or simply Elmer's, is an American-based company that has a line of adhesive, craft, home repair, and office supply products. It is best known as the manufacturer of Elmer's Glue-All, a popular PVA -based synthetic glue, in addition to other brands including Krazy Glue, ProBond and ...
ISO 3166-1 alpha-2 codes are two-letter country codes defined in ISO 3166-1, part of the ISO 3166 standard [ 1] published by the International Organization for Standardization (ISO), to represent countries, dependent territories, and special areas of geographical interest. They are the most widely used of the country codes published by ISO (the ...
In pictures shared on Facebook, the note is seen written in cursive ink on an old piece of paper with most of the words faded. "Dear Lee, received your letter yesterday, [and] was glad to hear ...
The estate of a French explorer killed along with others in the implosion of the deep-sea submersible Titan last year has sued the company that built it and embarked on the deadly trip to the ...
The mind–body problem is a philosophical problem concerning the relationship between thought and consciousness in the human mind and body. [ 1][ 2] It is not obvious how the concept of the mind and the concept of the body relate. For example, feelings of sadness (which are mental events) cause people to cry (which is a physical state of the ...
Half-Life 2 is a 2004 first-person shooter (FPS) game developed and published by Valve Corporation. It was published for Windows on Valve's digital distribution service, Steam . Like the original Half-Life (1998), Half-Life 2 combines shooting, puzzles, and storytelling, and adds new features such as vehicles and physics-based gameplay.
Zone 5 uses eight 2-digit codes (51–58) and two sets of 3-digit codes (50x, 59x) to serve South and Central America. Zone 6 uses seven 2-digit codes (60–66) and three sets of 3-digit codes (67x–69x) to serve Southeast Asia and Oceania. Zone 7 uses an integrated numbering plan; two digits (7x) determine the area served: Russia or Kazakhstan.