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Multitasking is a common feature of computer operating systems since at least the 1960s. It allows more efficient use of the computer hardware; when a program is waiting for some external event such as a user input or an input/output transfer with a peripheral to complete, the central processor can still be used with another program.
Emacs Lisp. JavaScript and some dialects, e.g., JScript. Lua (embedded in many games) OpenCL (extension of C and C++ to use the GPU and parallel extensions of the CPU) OptimJ (extension of Java with language support for writing optimization models and powerful abstractions for bulk data processing) Perl. Pike.
Moodle – Free and open-source learning management system. OLAT – Web-based Learning Content Management System. Omeka – Content management system for online digital collections. openSIS – Web-based Student Information and School Management system. Sakai Project – Web-based learning management system.
Heuristic (computer science) In mathematical optimization and computer science, heuristic (from Greek εὑρίσκω "I find, discover") is a technique designed for problem solving more quickly when classic methods are too slow for finding an exact or approximate solution, or when classic methods fail to find any exact solution in a search space.
Algorithmic efficiency. In computer science, algorithmic efficiency is a property of an algorithm which relates to the amount of computational resources used by the algorithm. Algorithmic efficiency can be thought of as analogous to engineering productivity for a repeating or continuous process. For maximum efficiency it is desirable to ...
The world of artificial intelligence (AI) has been rapidly expanding, infiltrating various fields, industries and professions. Surprisingly, a recent survey conducted by GOBankingRates revealed ...
In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be ...
Function (computer programming) In computer programming, a function, procedure, method, subroutine, routine, or subprogram is a callable unit[ 1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [ 2] The primary purpose is to allow for the ...