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  2. Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Adaptive_music

    Adaptive music was first [citation needed] used in the video game Frogger by Konami (1981), where the music would abruptly change once the player reached a safe point in the game. Many of LucasArts ' games used the iMUSE dynamic music system, from Monkey Island 2 onwards and including games like Dark Forces , Star Wars: TIE Fighter , Full ...

  3. Music video game - Wikipedia

    en.wikipedia.org/wiki/Music_video_game

    Players are given the ability to create their own music from a variety of sounds, instruments or voices, typically with no goal or objective. Free form music games occupy a position somewhere between generative hybrid music games and non-game utilities dependent upon the degree to which their gameplay relies upon a driving underlying plotline.

  4. Music 2000 - Wikipedia

    en.wikipedia.org/wiki/Music_2000

    Mode (s) Single-player, multiplayer. Music 2000 (known in North America as MTV Music Generator) is a music video game developed by Jester Interactive and published by Codemasters for the PlayStation and Windows in 1999. It is a sequel to Music from 1998. A sequel, MTV Music Generator 2, was released in 2001.

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  6. iMUSE - Wikipedia

    en.wikipedia.org/wiki/IMUSE

    Website. U.S. patent 5,315,057. iMUSE ( Interactive Music Streaming Engine) is an interactive music system used in a number of LucasArts video games. The idea behind iMUSE is to synchronize music with the visual action in a video game so that the audio continuously matches the on-screen events and transitions from one musical theme to another ...

  7. Pocket Music - Wikipedia

    en.wikipedia.org/wiki/Pocket_Music

    Pocket Music. Pocket Music is a 2002 video game developed by Jester Interactive and published by Rage Games for the Game Boy Color and Game Boy Advance. The game is a handheld adaptation of the Music series of games released by the developer, and allows players to create tracks of music from pre-recorded samples using a grid-based interface.

  8. Grammy Award for Best Score Soundtrack for Video Games and ...

    en.wikipedia.org/wiki/Grammy_Award_for_Best...

    The Grammy Award for Best Score Soundtrack for Video Games and Other Interactive Media was first presented at the 65th Annual Grammy Awards held in February 2023. The award was introduced to recognize the impact of music specifically written for video games and other interactive media. This is a sister category to the Grammy Award for Best ...

  9. Music (video game) - Wikipedia

    en.wikipedia.org/wiki/Music_(video_game)

    Genre (s) Music. Mode (s) Single-player. Music is a music video game developed by Jester Interactive and published by Codemasters for the PlayStation in November 1998. A sequel, Music 2000, was released in 1999.