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Electronic Arts' license was announced in 1995 and intended to lend authenticity and accuracy to EA's growing line of combat games. [3] [4] The Jane's brand was initially applied to games derived from EA's 1994 release U.S. Navy Fighters, including Jane's ATF: Advanced Tactical Fighters, an updated version of the original game called Jane's US Navy Fighters 97, and the compilation Jane's ...
Electronic Arts originally contracted Tsunami Media to create Starflight 3: Protostar, this contract was canceled; game was released as Protostar: War on the Frontier, original Starflight and Starflight 2 are not included in this list as they are strategy/role-playing video game oriented and the view of the ship is a top down perspective
Electronic Arts released The Sims 2 on September 14, 2004. The sequel, developed by Maxis, takes place in a full 3D environment as opposed to the dimetric projection of the original game. Sims age through seven life stages, from infancy to old age and subsequent death. Another major feature is the aspiration system.
The Sims 4 is a social simulation game developed by Maxis and published by Electronic Arts.It is the fourth major title in The Sims series, following The Sims 3 (2009). The game was released in North America on September 2, 2014, for Windows, a macOS version was released in February 2015, and PlayStation 4 and Xbox One versions were released in November 2017.
The game was a commercial failure. In North America, by the end of April, the Xbox 360 version had sold 155,000 units, and the PlayStation 3 version 91,000. [68] After the poor critical and commercial reception of the game, EA announced they had abandoned plans to adapt the third film. [69] [70]
Not all Xbox 360 games are supported; 104 Xbox 360 games were available for the feature's public launch on November 12, 2015, with Xbox One preview program members getting early access. [14] [15] Launch games included the Gears of War series, Mass Effect, Borderlands, Mirror's Edge, Assassin's Creed II, and more. Microsoft stated that ...
Visceral Games (formerly EA Redwood Shores) [1] was an American video game developer studio owned by Electronic Arts. The studio is best known for creating and principally developing the Dead Space series , and was also involved in making Tiger Woods PGA Tour games between 1999 and 2006.
Developed and published by Electronic Arts (EA), it is often acclaimed as one of the greatest racing games of all time. It was released in November 2005 for GameCube , PlayStation 2 , Windows , Xbox , and Xbox 360 alongside two distinct versions for Nintendo DS and Game Boy Advance .