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  2. Massively multiplayer online role-playing game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    v. t. e. A massively multiplayer online role-playing game ( MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game . As in role-playing games (RPGs), the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that ...

  3. Massively multiplayer online game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    Development. v. t. e. A massively multiplayer online game ( MMOG or more commonly MMO) is an online video game with a large number of players to interact in the same online game world. [1] MMOs usually feature a huge, persistent open world, although there are games that differ. These games can be found for most network-capable platforms ...

  4. History of massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/History_of_massively...

    TRPGs. v. t. e. The history of massively multiplayer online games spans over thirty years and hundreds of massively multiplayer online games (MMOG) titles. The origin and influence on MMO games stems from MUDs, Dungeons & Dragons (D&D) and earlier social games.

  5. Free for All: Why MMOs should be kept alive forever - AOL

    www.aol.com/news/2013-06-26-free-for-all-why...

    We generally avoid the topic of emulator servers here at Massively for various reasons. I have different reasons for not discussing them as well, mainly that I do not agree with the use of art ...

  6. Free for All: Five ways to create immersion in MMOs - AOL

    www.aol.com/news/2013-11-13-free-for-all-five...

    I've even played the other side and fell in love with MMOs that are seemingly designed to be anything but immersive. It's one of those flashy terms that sounds more complicated than it is. The ...

  7. The Daily Grind: Are our standards for MMOs getting ... - AOL

    www.aol.com/news/2011-03-02-the-daily-grind-are...

    Here's an interesting conundrum: Are our standards for MMOs getting higher or lower? In a way, I can see both from the general tone of dedicated MMO fans. On one hand, it certainly seems as though ...

  8. Mob (video games) - Wikipedia

    en.wikipedia.org/wiki/Mob_(video_games)

    A mob, short for mobile or mobile object, is a computer-controlled non-player character (NPC) in a video game such as an MMORPG or MUD. Depending on context, every and any such character in a game may be considered to be a "mob", or usage of the term may be limited to hostile NPCs and/or NPCs vulnerable to attack.

  9. The Daily Grind: How complex is too complex for MMOs? - AOL

    www.aol.com/news/2013-06-21-the-daily-grind-how...

    I'm a huge fan of isometric clickers like Diablo, Torchlight, and Titan Quest, so I admit to being secretly pleased when pseudo-MMOs like Path of Exile were approved for coverage on Massively. In ...