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Red Dead Online is the multiplayer component of the 2018 video game Red Dead Redemption 2. [1] Played from a first or third-person perspective, the game is set in an open-world environment featuring a fictionalized version of the United States. [2] Player progression in the single-player story does not affect the multiplayer game.
The online multiplayer component to Red Dead Redemption 2, titled Red Dead Online, was released as a public beta on November 27, 2018, to players who owned a special edition of the base game, and then progressively opened to all owners. [175] Players customize a character and are free to explore the environment alone or in a group. [176]
Red Dead Online is the multiplayer component of Red Dead Redemption 2 and was released in May 2019, after several months in beta. Set one year before the single-player story, in 1898, it follows a customizable silent protagonist who is framed for murder and arrested.
Action-adventure. Mode (s) Single-player, multiplayer. Red Dead Redemption is a 2010 action-adventure game developed by Rockstar San Diego and published by Rockstar Games. A successor to 2004's Red Dead Revolver, it is the second game in the Red Dead series. Red Dead Redemption is set during the decline of the American frontier in the year 1911.
Red Dead Redemption: Undead Nightmare is a 2010 action-adventure game developed by Rockstar San Diego and published by Rockstar Games.A standalone expansion pack to the 2010 open world Western game Red Dead Redemption, it adds a non-canonical zombie horror–themed single-player campaign, two multiplayer modes, and cosmetic additions to the environments and characters.
A team of approximately 1,000 people developed Red Dead Redemption over five years. Rockstar Games published the action-adventure game in May 2010 for the PlayStation 3 and Xbox 360, and in August 2023 for the Nintendo Switch and PlayStation 4.
A team of approximately 1,600 people developed Red Dead Redemption 2 over several years. Rockstar Games published the action-adventure game in October 2018 for the PlayStation 4 and Xbox One, and in November 2019 for Windows and Stadia. Rockstar co-opted all of its studios into one large team to facilitate development.
In September 2019, Rockstar Games announced that they had released their own game launcher, a digital distribution, digital rights management, multiplayer and communications service. [30] After having taken an extended break following the release of Red Dead Redemption 2 in early 2019, Dan Houser left Rockstar Games on March 11, 2020. [31]
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