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Performing arts include a range of disciplines which are performed in front of a live audience, including theatre, music, and dance. Theatre, music, dance, object manipulation, and other kinds of performances are present in all human cultures. The history of music and dance date to pre-historic times whereas circus skills date to at least ...
Arts in education is a field of educational research and practice informed by investigations into learning through arts experiences. In this context, the arts can include performing arts education (dance, drama, music), literature and poetry, storytelling, visual arts education in film, craft, design, digital art, media and photography. [88]
The creative arts (art as discipline) are a collection of disciplines which produce artworks (art as objects) that are compelled by a personal drive (art as activity) and convey a message, mood, or symbolism for the perceiver to interpret (art as experience). Art is something that stimulates an individual's thoughts, emotions, beliefs, or ideas ...
Improvisation. Improvisation, often shortened to improv, is the activity of making or doing something not planned beforehand, using whatever can be found. [ 1] The origin of the word itself is in the Latin "improvisus", which literally means un-foreseen. Improvisation in the performing arts is a very spontaneous performance without specific or ...
Le Saut dans le Vide ( Leap into the Void ). Performance art is an artwork or art exhibition created through actions executed by the artist or other participants. It may be witnessed live or through documentation, spontaneously developed or written, and is traditionally presented to a public in a fine art context in an interdisciplinary mode. [ 1]
The entertainment industry (informally known as show business or show biz) is part of the tertiary sector of the economy and includes many sub-industries devoted to entertainment. However, the term is often used in the mass media to describe the mass media companies that control the distribution and manufacture of mass media entertainment.
Howkins' creative economy comprises advertising, architecture, art, crafts, design, fashion, film, music, performing arts, publishing, R&D, software, toys and games, TV and radio, and video games. [ 4] Some scholars consider that the education industry, including public and private services, are forming a part of the creative industries. [ 5]
The performing arts as a whole can be described as all of the following: Art – aesthetic expression for presentation or performance, and the work produced from this activity. One of the arts – an outlet of human expression that is influenced by culture and which in turn helps to change culture. The performing arts are a physical ...