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FreeSpace 2 is a 1999 space combat simulation computer game developed by Volition as the sequel to Descent: FreeSpace – The Great War.It was completed ahead of schedule in less than a year, and released to very positive reviews, but the game became a commercial failure, and was described by certain critics as one of 1999's most unfairly overlooked titles.
Descent: FreeSpace features two modes of play; a single player campaign and multiplayer matches, with the game's main menu designed around the interior of a ship's quarterdeck, with various elements (mostly doors) leading to different options, such as starting a new game, configuring the game, reviewing the crafts featured in the game and various story elements, and replaying completed single ...
Release. WW: March 31, 2007 [1] Genre (s) Space simulation. Mode (s) Single player and Multiplayer. Beyond the Red Line was a total conversion for the game FreeSpace 2, based on the reimagined TV show Battlestar Galactica. It allows players to fly into combat as either a Colonial Viper pilot or a Cylon raider.
Descent. (video game) Descent is a first-person shooter (FPS) game developed by Parallax Software and released by Interplay Productions in 1995 for MS-DOS, and later for Macintosh, PlayStation, and RISC OS. It popularized a subgenre of FPS games employing six degrees of freedom and was the first FPS to feature entirely true-3D graphics.
At the top right corner is a monocular for assisting the alignment of the two heads. Free-space optical communication ( FSO) is an optical communication technology that uses light propagating in free space to wirelessly transmit data for telecommunications or computer networking. "Free space" means air, outer space, vacuum, or something similar.
Website. scp .indiegames .us. The FreeSpace 2 Source Code Project is the project of a group of programmers maintaining and enhancing the game engine for the space combat simulator FreeSpace 2, developed by Volition. The source code was released in 2002, and is used by several projects. Most prominent among these are games based on the Babylon 5 ...
FreeSpace was the last Volition game Kulas would significantly do programming work on. [3] Following the release of FreeSpace, Volition began work on four projects—FreeSpace 2, Descent 4, Tube Racer and Summoner. [3] The first, FreeSpace 2, was developed within a year. [3]
After it successfully launched, Volition began four separate projects while expanding to around 40 employees; the first, FreeSpace 2, was critically acclaimed but had lower sales than its predecessor; two other games—Descent 4 and Tube Racer—were cancelled; and Summoner (2000), was released as a PlayStation 2 launch title.