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  2. Flowboard - Wikipedia

    en.wikipedia.org/wiki/Flowboard

    In 1999, the two inventors formed Flowlab LLC alongside entrepreneur Phil Wessells. By the year 2000, the very first Flowboards were being shipped. In 2003, Michael Kern (CEO of Sport Technology Inc.), then the company's largest distributor, purchased the company and a new headquarters in Long Beach, California was established.

  3. YoYo Games - Wikipedia

    en.wikipedia.org/wiki/YoYo_Games

    YoYo Games was founded in 2007 by Michel Cassius, Sandy Duncan, Spencer Hyman and James North-Hearn, former entertainment and video game industry executives. Duncan was appointed chief executive officer of the company. On 26 January 2007, Mark Overmars announced his partnership with a company based in Dundee, Scotland, called YoYo Games.

  4. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  5. The Game Creators - Wikipedia

    en.wikipedia.org/wiki/The_Game_Creators

    The Game Creators Ltd ( TGC; formerly Dark Basic Software Limited) is a British software house based in Macclesfield, Cheshire, England, which specialises in software for video game development, originally for the Microsoft Windows platform. [1] The company was established in March 1999 through a partnership between programmers Lee Bamber and ...

  6. Game Maker's Toolkit - Wikipedia

    en.wikipedia.org/wiki/Game_Maker's_Toolkit

    Game Maker's Toolkit ( GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon . Additional topics include game accessibility and level design.

  7. Will Wright (game designer) - Wikipedia

    en.wikipedia.org/wiki/Will_Wright_(game_designer)

    1. William Ralph Wright (born January 20, 1960) is an American video game designer and co-founder of the game development company Maxis, which later became part of Electronic Arts. In April 2009, he left EA to run Stupid Fun Club Camp, an entertainment think tank in which Wright and EA are principal shareholders. [ 1][ 2][ 3]

  8. Koji Igarashi - Wikipedia

    en.wikipedia.org/wiki/Koji_Igarashi

    Konami (1990–2014) ArtPlay (2014–present) Known for. Castlevania series. Bloodstained: Ritual of the Night. Koji Igarashi ( Japanese: 五十嵐 孝司, Hepburn: Igarashi Kōji, born March 17, 1968) is a Japanese video game producer, programmer, writer, and creative director. In 2009, he was chosen by IGN as one of the top 100 game creators ...

  9. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Game creation system. A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or ...