Search results
Results From The WOW.Com Content Network
The Dreyfus model of skill acquisition is a model of how learners acquire skills through formal instruction and practicing, used in the fields of education and operations research. Brothers Stuart and Hubert Dreyfus proposed the model in 1980 in an 18-page report on their research at the University of California, Berkeley, Operations Research ...
Sample Ishikawa diagram shows the causes contributing to problem. The defect , or the problem to be solved, [ 1 ] is shown as the fish's head, facing to the right, with the causes extending to the left as fishbones; the ribs branch off the backbone for major causes, with sub-branches for root-causes, to as many levels as required.
Root cause analysis. In the field of science and engineering, root cause analysis ( RCA) is a method of problem solving used for identifying the root causes of faults or problems. [ 1] It is widely used in IT operations, manufacturing, telecommunications, industrial process control, accident analysis (e.g., in aviation, [ 2] rail transport, or ...
Deductive reasoning is the psychological process of drawing deductive inferences.An inference is a set of premises together with a conclusion. This psychological process starts from the premises and reasons to a conclusion based on and supported by these premises.
Bloom's taxonomy is a set of three hierarchical models used for classification of educational learning objectives into levels of complexity and specificity. The three lists cover the learning objectives in cognitive, affective and psychomotor domains. The cognitive domain list has been the primary focus of most traditional education and is ...
An argument map or argument diagram is a visual representation of the structure of an argument. An argument map typically includes all the key components of the argument, traditionally called the conclusion and the premises, also called contention and reasons. [ 1] Argument maps can also show co-premises, objections, counterarguments, rebuttals ...
A decision tree is a flowchart -like structure in which each internal node represents a "test" on an attribute (e.g. whether a coin flip comes up heads or tails), each branch represents the outcome of the test, and each leaf node represents a class label (decision taken after computing all attributes). The paths from root to leaf represent ...
Constructing skill trees. Constructing skill trees (CST) is a hierarchical reinforcement learning algorithm which can build skill trees from a set of sample solution trajectories obtained from demonstration. CST uses an incremental MAP ( maximum a posteriori) change point detection algorithm to segment each demonstration trajectory into skills ...