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  2. Decision tree - Wikipedia

    en.wikipedia.org/wiki/Decision_tree

    A decision tree is a flowchart -like structure in which each internal node represents a "test" on an attribute (e.g. whether a coin flip comes up heads or tails), each branch represents the outcome of the test, and each leaf node represents a class label (decision taken after computing all attributes). The paths from root to leaf represent ...

  3. Design methods - Wikipedia

    en.wikipedia.org/wiki/Design_methods

    The design methods movement had a profound influence on the development of academic interest in design and designing and the emergence of design research and design studies. [32] Arising directly from the 1962 Conference on Design Methods, the Design Research Society (DRS) was founded in the UK in 1966. The purpose of the Society is to promote ...

  4. Research design - Wikipedia

    en.wikipedia.org/wiki/Research_design

    A research design typically outlines the theories and models underlying a project; the research question (s) of a project; a strategy for gathering data and information; and a strategy for producing answers from the data. [ 1] A strong research design yields valid answers to research questions while weak designs yield unreliable, imprecise or ...

  5. Design science (methodology) - Wikipedia

    en.wikipedia.org/wiki/Design_science_(methodology)

    Design science (methodology) Design science research (DSR) is a research paradigm focusing on the development and validation of prescriptive knowledge in information science. Herbert Simon distinguished the natural sciences, concerned with explaining how things are, from design sciences which are concerned with how things ought to be, [ 1] that ...

  6. Ishikawa diagram - Wikipedia

    en.wikipedia.org/wiki/Ishikawa_diagram

    Ishikawa diagrams (also called fishbone diagrams, [ 1] herringbone diagrams, cause-and-effect diagrams) are causal diagrams created by Kaoru Ishikawa that show the potential causes of a specific event. [ 2] Common uses of the Ishikawa diagram are product design and quality defect prevention to identify potential factors causing an overall effect.

  7. Constructing skill trees - Wikipedia

    en.wikipedia.org/wiki/Constructing_skill_trees

    Constructing skill trees (CST) is a hierarchical reinforcement learning algorithm which can build skill trees from a set of sample solution trajectories obtained from demonstration. CST uses an incremental MAP ( maximum a posteriori) change point detection algorithm to segment each demonstration trajectory into skills and integrate the results ...

  8. PICO process - Wikipedia

    en.wikipedia.org/wiki/PICO_process

    PICO process. The PICO process (or framework) is a mnemonic used in evidence-based practice (and specifically evidence-based medicine) to frame and answer a clinical or health care related question, [ 1] though it is also argued that PICO "can be used universally for every scientific endeavour in any discipline with all study designs". [ 2]

  9. Decision tree learning - Wikipedia

    en.wikipedia.org/wiki/Decision_tree_learning

    v. t. e. Decision tree learning is a supervised learning approach used in statistics, data mining and machine learning. In this formalism, a classification or regression decision tree is used as a predictive model to draw conclusions about a set of observations. Tree models where the target variable can take a discrete set of values are called ...