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  2. Riccardo Zacconi - Wikipedia

    en.wikipedia.org/wiki/Riccardo_Zacconi

    Riccardo Zacconi. Riccardo Zacconi is an Italian businessman, management consultant, and video game developer. He is best known as CEO of King, a video game development company he founded in 2003. [1] King is the developer of the popular mobile game app Candy Crush Saga. [2] On May 26, 2019, Zacconi announced he was stepping down as CEO of King.

  3. Candy Crush Saga - Wikipedia

    en.wikipedia.org/wiki/Candy_Crush_Saga

    December 11, 2014. Windows Phone. September 6, 2012. Windows. July 29, 2015. Genre (s) Puzzle. Candy Crush Saga is a free-to-play tile-matching video game released by King on April 12, 2012, originally for Facebook; other versions for iOS, Android, Windows Phone, and Windows 10 followed. It is a variation of their browser game Candy Crush.

  4. King (company) - Wikipedia

    en.wikipedia.org/wiki/King_(company)

    King, also known as King Digital Entertainment, is a Swedish video game developer and publisher that specialises in social games.Headquartered in Stockholm and London, and incorporated as King.com Limited in St. Julian's, Malta, King rose to prominence after releasing the cross-platform title Candy Crush Saga in 2012.

  5. King.com goes for social gamers' sweet tooth with Candy Crush ...

    www.aol.com/2012/04/12/candy-crush-saga-facebook

    Candy Crush Saga is actually a social version of a game that already exists on King.com proper, but with a new lot of social features that demand it be on Facebook. For instance, as players match ...

  6. Candy Crush Saga: Played By Every Seventh Person In ... - AOL

    www.aol.com/news/2013-03-06-candy-crush-saga...

    Candy Crush Saga: Played By Every Seventh Person In Hong Kong Daily. There's a good chance you play King.com's Candy Crush Saga or at least know someone who does. Based on the familiar match-three ...

  7. History of mobile games - Wikipedia

    en.wikipedia.org/wiki/History_of_mobile_games

    Buoyed by the success of these games, King opted to enter the mobile game market with these titles, developing ad-supported versions for iOS that synchronized with the portal and Facebook versions; Bubble Witch Saga for mobile was released in July 2012, and Candy Crush Saga in October 2012. Both games still integrated with Facebook to ask their ...

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