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Computer graphics studies manipulation of visual and geometric information using computational techniques. It focuses on the mathematical and computational foundations of image generation and processing rather than purely aesthetic issues. Computer graphics is often differentiated from the field of visualization, although the two fields have ...
Structured Programming: Theory and Practice. Computer Graphics: Principles and Practice is a textbook written by James D. Foley, Andries van Dam, Steven K. Feiner, John Hughes, Morgan McGuire, David F. Sklar, and Kurt Akeley and published by Addison–Wesley. First published in 1982 as Fundamentals of Interactive Computer Graphics, it is widely ...
Rendering or image synthesis is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program. [citation needed] The resulting image is referred to as a rendering. Multiple models can be defined in a scene file containing objects in a strictly defined language or data structure.
Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most ...
Typing on a laptop keyboard. A computer keyboard is a peripheral input device modeled after the typewriter keyboard [ 1][ 2] which uses an arrangement of buttons or keys to act as mechanical levers or electronic switches. Replacing early punched cards and paper tape technology, interaction via teleprinter -style keyboards have been the main ...
v. t. e. An engineering drawing is a type of technical drawing that is used to convey information about an object. A common use is to specify the geometry necessary for the construction of a component and is called a detail drawing. Usually, a number of drawings are necessary to completely specify even a simple component.
General-purpose computing on graphics processing units. General-purpose computing on graphics processing units ( GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit ...
Cyrus–Beck algorithm. In computer graphics, the Cyrus–Beck algorithm is a generalized algorithm for line clipping. It was designed to be more efficient than the Cohen–Sutherland algorithm, which uses repetitive clipping. [1] Cyrus–Beck is a general algorithm and can be used with a convex polygon clipping window, unlike Cohen-Sutherland ...