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Mode (s) Single-player, multiplayer. Need for Speed: Underground 2 is a 2004 racing video game developed by EA Black Box and published by Electronic Arts. It is the eighth installment in the Need for Speed series and the direct sequel to Need for Speed: Underground. It was developed for Microsoft Windows, GameCube, PlayStation 2, and Xbox.
This is a list of games for Sony's PlayStation Portable (PSP) handheld game console made available to download from the PlayStation Store. The ability to download and play these titles has varied among titles between the platforms of PSP, PlayStation Vita (PSV), PlayStation TV (PSTV), PlayStation 4 (PS4), and PlayStation 5 (PS5).
Mode (s) Single-player, multiplayer. Need for Speed: Underground is a 2003 racing video game and the seventh installment in the Need for Speed series. It was developed by EA Black Box and published by Electronic Arts. Three different versions of the game were produced: one for consoles and Microsoft Windows, and another for the Game Boy Advance.
In 2004, the total U.S. sales of video game hardware, software and accessories was $9.9 billion compared with $10 billion in 2003. Total software sales rose 8 percent over the previous year to $6.2 billion. Additionally, sales of portable software titles exceeded $1 billion for the first time. Hardware sales were down 27 percent for the year ...
On PAL systems, the subtitled speech bubbles in story mode cutscenes are out of sync. The game also takes over 2 minutes to start up. [5] SX Superstar: AKA Acclaim [5] Syberia II: XS Games: Game takes almost a minute to load from the Xbox splash screen. There are graphical issues when moving between screens. [5] [15] Taz: Wanted: Infogrames
2003 saw many sequels and prequels in video games, such as Tony Hawk's Underground, Madden NFL 2004, NBA Live 2004, ESPN NBA Basketball, Saya no Uta: The Song of Saya, Final Fantasy X-2, Mario Kart: Double Dash, Mario & Luigi: Superstar Saga, Prince of Persia: The Sands of Time, Sonic Heroes, Postal 2, Star Wars: Knights of the Old Republic, Uru: Ages Beyond Myst, and WWE SmackDown!
The GameCube and controller (Indigo color). The GameCube is Nintendo's fourth home video game console, released during the sixth generation of video games.It is the successor to the Nintendo 64, and was first launched in Japan on September 14, 2001, followed by a launch in North America on November 18, 2001, and a launch in the PAL regions in May 2002.
Aftermarket customization of video game vehicles was an aspect first introduced by the Need for Speed series after the release of the film, The Fast and the Furious; the feature was included in every Need for Speed title developed by EA Black Box from Need for Speed: Underground through Need for Speed: Undercover. [2]