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  2. Arts in education - Wikipedia

    en.wikipedia.org/wiki/Arts_in_education

    Arts in education is an expanding field of educational research and practice informed by investigations into learning through arts experiences. In this context, the arts can include Performing arts education (dance, drama, music), literature and poetry, storytelling, Visual arts education in film, craft, design, digital arts, media and photography. [1]

  3. Electronic Arts - Wikipedia

    en.wikipedia.org/wiki/Electronic_Arts

    Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple employee Trip Hawkins , the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists".

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [36] Roblox operates annual Easter egg hunts [43] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...

  5. Art education in the United States - Wikipedia

    en.wikipedia.org/wiki/Art_education_in_the...

    e. Art Education in the United States refers to the practice of teaching art in American public schools. Before the democratization of education, particularly as promoted by educational philosopher John Dewey, apprenticeship was the traditional route for attaining an education in art. Alongside John Dewey, Elliot Eisner was a leading advocate ...

  6. David Baszucki - Wikipedia

    en.wikipedia.org/wiki/David_Baszucki

    David Baszucki ( / bəˈzuːki /; born January 20, 1963), also known by his Roblox username david.baszucki, formerly builderman, is a Canadian-born American entrepreneur, engineer, and software developer. He is best known as the co-founder and CEO of Roblox Corporation. He previously co-founded and served as the CEO of Knowledge Revolution ...

  7. Arts integration - Wikipedia

    en.wikipedia.org/wiki/Arts_integration

    Arts integration differs from traditional education by its inclusion of both the arts discipline and a traditional subject as part of learning (e.g. using improvisational drama skills to learn about conflict in writing.) The goal of arts integration is to increase knowledge of a general subject area while concurrently fostering a greater ...

  8. Visual arts education - Wikipedia

    en.wikipedia.org/wiki/Visual_arts_education

    Visual arts education is the area of learning that is based upon the kind of art that one can see, visual arts — drawing, painting, sculpture, printmaking, and design in jewelry, pottery, weaving, fabrics, etc. and design applied to more practical fields such as commercial graphics and home furnishings. Contemporary topics include photography ...

  9. Roblox And Electronic Arts Are Struggling With Muted Player ...

    www.aol.com/roblox-electronic-arts-struggling...

    On Thursday, Roblox Corporation (NYSE: RBLX) dialed back its growth forecasts after its first quarter report reflected a slowdown in player spending due to an uncertain economic outlook and ...