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JavaScript ( / ˈdʒɑːvəskrɪpt / ), often abbreviated as JS, is a programming language and core technology of the Web, alongside HTML and CSS. 99% of websites use JavaScript on the client side for webpage behavior. [ 10] Web browsers have a dedicated JavaScript engine that executes the client code.
The history of the Document Object Model is intertwined with the history of the "browser wars" of the late 1990s between Netscape Navigator and Microsoft Internet Explorer, as well as with that of JavaScript and JScript, the first scripting languages to be widely implemented in the JavaScript engines of web browsers. JavaScript was released by ...
This organization developed the Web Content Accessibility Guidelines (WCAG) 1.0 and 2.0 which explain how to make Web content accessible to everyone, including people with disabilities. Web "content" generally refers to the information in a Web page or Web application, including text, images, forms, and sounds.
For instance, if an SVG file is deployed as a CSS background image, or a logo on some website, or in some image gallery, then when the image is loaded in a browser it activates a script or other content. This could lock up the browser (the Billion laughs attack), but could also lead to HTML injection and cross-site scripting attacks. The W3C ...
JavaScript templating refers to the client side data binding method implemented with the JavaScript language. This approach became popular thanks to JavaScript's increased use, its increase in client processing capabilities, and the trend to outsource computations to the client's web browser. Popular JavaScript templating libraries are ...
A "Hello, World!" program is generally a simple computer program which emits (or displays) to the screen (often the console) a message similar to "Hello, World!" while ignoring any user input. A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax.
The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games . While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES .
Alternate text is optional but recommended. See Alternate text for images for hints on writing good alternate text. To have some text to the left of an image, and then some more text below the image, then put in a single <br clear="all">. This will force following text down until the margins are free of floating images.