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  2. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    t. e. Game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins in the pre-production phase of creating a video game. Video game artists are visual artists involved from the conception of the game who make rough sketches of the characters, setting, objects ...

  3. Autostereogram - Wikipedia

    en.wikipedia.org/wiki/Autostereogram

    The top and bottom images produce a dent or projection depending on whether viewed with cross- () or wall- () eyed vergence. An autostereogram is a two-dimensional (2D) image that can create the optical illusion of a three-dimensional (3D) scene. Autostereograms use only one image to accomplish the effect while normal stereograms require two.

  4. Wallpaper group - Wikipedia

    en.wikipedia.org/wiki/Wallpaper_group

    Thus, a wallpaper group (or plane symmetry group or plane crystallographic group) is a mathematical classification of a two‑dimensional repetitive pattern, based on the symmetries in the pattern. Such patterns occur frequently in architecture and decorative art, especially in textiles, tessellations, tiles and physical wallpaper .

  5. Niklas Åkerblad - Wikipedia

    en.wikipedia.org/wiki/Niklas_Åkerblad

    Painting, video game art, music. Website. elhuervo .tumblr .com. Niklas Åkerblad (born 17 April 1983), also known by his pseudonym El Huervo, is a Swedish artist and musician known for his oil paintings, watercolor paintings, and video game art. His portraits are known to be bold and vivid in nature. Åkerblad's wide body of work gained ...

  6. Tetris - Wikipedia

    en.wikipedia.org/wiki/Tetris

    multiplayer. Tetris (Russian: Тетрис [a]) is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. [1] It has been published by several companies on more than 65 platforms, setting a Guinness world record for the most ported game. After a significant period of publication by Nintendo, in 1996 the rights ...

  7. Patterns in nature - Wikipedia

    en.wikipedia.org/wiki/Patterns_in_nature

    Patterns in nature are visible regularities of form found in the natural world. These patterns recur in different contexts and can sometimes be modelled mathematically. Natural patterns include symmetries, trees, spirals, meanders, waves, foams, tessellations, cracks and stripes. [1] Early Greek philosophers studied pattern, with Plato ...

  8. Video game art - Wikipedia

    en.wikipedia.org/wiki/Video_game_art

    Video game art is a form of computer art employing video games as the artistic medium.Video game art often involves the use of patched or modified video games or the repurposing of existing games or game structures, however it relies on a broader range of artistic techniques and outcomes than artistic modification and it may also include painting, sculpture, appropriation, in-game intervention ...

  9. Video games as an art form - Wikipedia

    en.wikipedia.org/wiki/Video_games_as_an_art_form

    The concept of video games as a form of art is a commonly debated topic within the entertainment industry.Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals ...

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