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The Sims 4 is a social simulation game developed by Maxis and published by Electronic Arts.It is the fourth major title in The Sims series, following The Sims 3 (2009). The game was released in North America on September 2, 2014, for Windows, a macOS version was released in February 2015, and PlayStation 4 and Xbox One versions were released in November 2017.
SimCity 4. SimCity 4 is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic Arts. The game was released in January 2003 for Microsoft Windows and in June 2003 for Mac OS X. It is the fourth major installment in the SimCity series. SimCity 4 has a single expansion pack called Rush Hour which adds features to ...
Electronic Arts released The Sims 2 on September 14, 2004. The sequel, developed by Maxis, takes place in a full 3D environment as opposed to the dimetric projection of the original game. Sims age through seven life stages, from infancy to old age and subsequent death. Another major feature is the aspiration system.
The Sims 4: Lovestruck includes a new app called Cupid's Corner which allows you to Go on a Blind Date, regardless of the Sim's turn-ons and turn-offs, Cupid's Counselling and Cupid's Dating Guide. [98] There is also a new world called Ciudad Enamorada (City in Love), a new Singles Hangout lot trait and a new job called "Romance Consultant".
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Electronic Arts is an American company that is a developer, marketer, publisher, and distributor of video games, that was founded in 1982. Products of the company include EA Sports franchises, Sims, and other titles on both handheld and home gaming consoles. [ 1] Electronic Arts often acquires new companies to expand or add to new product lines.
1. William Ralph Wright (born January 20, 1960) is an American video game designer and co-founder of the game development company Maxis, which later became part of Electronic Arts. In April 2009, he left EA to run Stupid Fun Club Camp, an entertainment think tank in which Wright and EA are principal shareholders. [ 1][ 2][ 3]
t. e. Video game modding (short for "modification") is the process of alteration by players or fans of one or more aspects of a video game, [ 1] such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game.
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