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Objects are instances of a class. Object-oriented programming ( OOP) is a programming paradigm based on the concept of objects, [ 1] which can contain data and code: data in the form of fields (often known as attributes or properties ), and code in the form of procedures (often known as methods ).
A data structure known as a hash table.. In computer science, a data structure is a data organization, and storage format that is usually chosen for efficient access to data. [1] [2] [3] More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, [4] i.e., it is an algebraic structure about data.
In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the next match could begin, thus bypassing re-examination of previously matched characters.
Regular expression. Blue highlights show the match results of the regular expression pattern: /r[aeiou]+/g (lower case r followed by one or more lower-case vowels). A regular expression (shortened as regex or regexp ), [ 1] sometimes referred to as rational expression, [ 2][ 3] is a sequence of characters that specifies a match pattern in text.
In computer programming, machine code is computer code consisting of machine language instructions, which are used to control a computer's central processing unit (CPU). For conventional binary computers machine code is "the binary representation of a computer program which is actually read and interpreted by the computer. A program in machine ...
t. e. Software architecture is the set of structures needed to reason about a software system and the discipline of creating such structures and systems. Each structure comprises software elements, relations among them, and properties of both elements and relations. [ 1][ 2] The architecture of a software system is a metaphor, analogous to the ...
Computer science. Computer science is the study of computation, information, and automation. [ 1][ 2][ 3] Computer science spans theoretical disciplines (such as algorithms, theory of computation, and information theory) to applied disciplines (including the design and implementation of hardware and software ). [ 4][ 5][ 6] Algorithms and data ...
The prototype pattern is a creational design pattern in software development. It is used when the types of objects to create is determined by a prototypical instance, which is cloned to produce new objects. This pattern is used to avoid subclasses of an object creator in the client application, like the factory method pattern does, and to avoid ...