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  2. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    Game studies or gaming theory is a discipline that deals with the critical study of games, game design, players, and their role in society and culture. Prior to the late-twentieth century, the academic study of games was rare and limited to fields such as history and anthropology. As the video game revolution took off in the early 1980s, so did ...

  3. MDA framework - Wikipedia

    en.wikipedia.org/wiki/MDA_framework

    MDA framework. In game design the Mechanics-Dynamics-Aesthetics ( MDA) framework is a tool used to analyze games. It formalizes the properties of games by breaking them down into three components: Mechanics, Dynamics and Aesthetics. These three words have been used informally for many years to describe various aspects of games, but the MDA ...

  4. Video games as an art form - Wikipedia

    en.wikipedia.org/wiki/Video_games_as_an_art_form

    The concept of video games as a form of art is a commonly debated topic within the entertainment industry.Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals ...

  5. Upgrade your gaming setup with accessories from ... - AOL

    www.aol.com/lifestyle/upgrade-gaming-setup...

    We've got the keyboard, mouse, and headset you need for ultimate gaming — at a discount! Upgrade your gaming setup with accessories from Logitech, now on sale for up to 40 percent off at Amazon ...

  6. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    Game balance is generally understood as introducing a level of fairness for the players. This includes adjusting difficulty, win-loss conditions, game states, economy balancing, and so on to work in tandem with each other. The concept of game balance depends on the game genre. Most game designers agree that game balancing serves towards ...

  7. Sandbox game - Wikipedia

    en.wikipedia.org/wiki/Sandbox_game

    From a video game development standpoint, a sandbox game is one that incorporates elements of sandbox design, a range of game systems that encourage free play. [2] Sandbox design can either describe a game or a game mode, with an emphasis on free-form gameplay, relaxed rules, and minimal goals.

  8. Gender representation in video games - Wikipedia

    en.wikipedia.org/wiki/Gender_representation_in...

    Gender stereotypes. Sexist video games often reinforce gender stereotypes by presenting gender-specific themes and activities. Games marketed exclusively to girls often involve fashion, make-up, caregiving, or relationship management, while games aimed at boys focus on action, sports, cars, and competition.

  9. Relational art - Wikipedia

    en.wikipedia.org/wiki/Relational_art

    Relational art or relational aesthetics is a mode or tendency in fine art practice originally observed and highlighted by French art critic Nicolas Bourriaud.Bourriaud defined the approach as "a set of artistic practices which take as their theoretical and practical point of departure the whole of human relations and their social context, rather than an independent and private space."

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