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Zazzle was launched from their garage by Robert, Bobby, and Jeffrey Beaver, and went live in 2005. [5] The company received an initial investment of US$16 million in July 2005 from Google investors John Doerr and Ram Shriram, [3] and an additional investment of US$30 million in October 2007.
As a video game specialty store, GameCrazy dealt primarily in new and used video game related products such as consoles, accessories, and games. Remuneration for video game and accessory trade-ins was provided in the form of cash or store credit. Consoles were provided with a credit value as cash was not given for previously used video game ...
GameHouse Inc. is an American casual game developer, publisher, digital video game distributor, and portal, based in Seattle, Washington, United States. It is a division of RealNetworks . GameHouse distributes casual games for PC and Mac computers, as well as for mobile devices such as phones and tablets (on both iOS ( iTunes ) and Android ...
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As arcade games declined, however, the home video game industry matured into a more mainstream form of entertainment in the 1990s, but their video games also became more and more controversial because of their violent nature, especially in games of Mortal Kombat, Night Trap, and Doom, leading to the formation of the Interactive Digital Software ...
Icon Park, originally named I-Drive 360 until 2018, is an entertainment complex in Orlando, Florida, that has been operating since 2015.The complex is on 20 acres (8 ha) and has about 9 feature attractions, including a 400-foot (120 m) observation wheel, a slingshot ride, a Madame Tussaud's Wax Museum, and a Sea Life aquarium (not to be confused with SeaWorld Orlando).
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Hastings Entertainment was an American retail chain that sold books, movies, music, and video games and functioned as a video rental shop.As of 2016 it had 126 superstores, which were mainly located in the South Central United States, Rocky Mountain States, and in parts of the Great Plains and Midwestern states.